我的世界雷电拳MOD原理解析 雷电拳怎么做
我的世界雷电拳MOD原理解析 雷电拳怎么做。那下面给大家分享的则是我的世界玩家弄的一个雷电拳的MOD命令指令哦~那到底是怎么做的呢?这个雷电拳MOD的原理是什么呢?那下面就给大家详细的介绍一下吧!希望对大家有所帮助。
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功能:被打的生物会被雷击
发现一个BUG在用本MOD打生物、生物会消失一下
雷电拳
/summon FallingSand ~ ~1 ~ {Tile:152,Time:10,Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~-20 ~1 ~ ~-1 ~1 redstone_block"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~2 ~-13 ~6 {Block:"minecraft:redstone_block",Time:1}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-13 ~10 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-12 ~10 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-11 ~9 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-10 ~9 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-9 ~8 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-8 ~8 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-7 ~7 {id:FallingSand,Tile:137,Time:10,TileEntityData:{Command:"/execute @p[score_damage_min=1] ~ ~ ~ scoreboard players set @p[score_damage_min=1] damage 0"},Riding:{}}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-6 ~7 {id:FallingSand,Tile:137,Time:10,TileEntityData:{Command:"execute @p[score_damage_min=1] ~ ~ ~ execute @e[r=6,type=!Player] ~ ~ ~ summon LightningBolt ~ ~ ~"},Riding:{}}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-5 ~6 {id:FallingSand,Tile:137,Time:10,TileEntityData:{Command:"fill ~-1 ~0 ~ ~-1 ~ ~4 redstone_block 0"},Riding:{}}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-4 ~6 {id:FallingSand,Tile:137,Time:10,TileEntityData:{Command:"fill ~1 ~0 ~ ~1 ~ ~4 stone 0"},Riding:{}}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"/setblock ~2 ~-2 ~4 wall_sign 1 replace {Text1:"{text:"~作者大大~",color:black,bold:False,italic:False,underlined:False,strikethrough:False}",Text2:"{text:"新之助~",color:black,bold:False,italic:False,underlined:False,strikethrough:False}",Text3:"{text:"雷电拳MOD",color:black,bold:False,italic:False,underlined:False,strikethrough:False}",Text4:""}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~1 ~-2 ~6 ~3 ~-2 ~10 air 0"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~0 ~5 ~4 ~0 ~11 quartz_block 0"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~ ~5 ~4 ~1 ~11 stained_glass 0"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~ ~5 ~4 ~ ~11 quartz_block 0"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"/setblock ~2 ~2 ~4 wall_sign 1 replace {Text1:"{text:"关闭系统",bold:False,italic:False,underlined:False,strikethrough:False,color:black,clickEvent:{action:run_command,value:"fill ~2 ~-1 ~ ~-2 ~1 ~8 air"}}",Text2:"{text:"",bold:False,italic:False,underlined:False,strikethrough:False,color:black,clickEvent:{action:run_command,value:"fill ~2 ~-1 ~ ~-2 ~1 ~8 air"}}",Text3:"{text:"",bold:False,italic:False,underlined:False,strikethrough:False,color:black,clickEvent:{action:run_command,value:"fill ~2 ~-1 ~ ~-2 ~1 ~8 air"}}",Text4:"{text:"",bold:False,italic:False,underlined:False,strikethrough:False,color:black,clickEvent:{action:run_command,value:"fill ~2 ~-1 ~ ~-2 ~1 ~8 air"}}"}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"/gamerule commandBlockOutput false"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"/scoreboard objectives add damage stat.damageDealt"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"setblock ~ ~-1 ~1 redstone_block"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~ ~ ~ ~24 ~1 air"}}}}}}}}}}}}}}}}}}}}}}}}
原理
/scoreboard objectives add damage stat.damageDealt
创建一个计分板
/gamerule commandBlockOutput false
关闭提示
/execute @p[score_damage_min=1] ~ ~ ~ execute @e[r=6,type=!Player] ~ ~ ~ summon LightningBolt ~ ~ ~
探测积分为1的生物
在给玩家6格的生物发射雷电
/execute @p[score_damage_min=1] ~ ~ ~ scoreboard players set @p[score_damage_min=1] damage 0
吧积分为1的玩家改成0
PS:在此非常感谢我的世界MCBBS玩家MC|天星的分享。
以上就是我的世界雷电拳MOD原理解析 雷电拳怎么做。更多精彩尽在游戏园我的世界专区。
相关攻略推荐:
我的世界雷电拳MOD原理解析 雷电拳怎么做。那下面给大家分享的则是我的世界玩家弄的一个雷电拳的MOD命令指令哦~那到底是怎么做的呢?这个雷电拳MOD的原理是什么呢?那下面就给大家详细的介绍一下吧!希望对大家有所帮助。
游戏园我的世界官方群:325049520 或 256070479 欢迎各路喜爱我的世界的小伙伴们加入讨论!
玩服务器的小伙伴们可以加入:141931866 群一起联机玩游戏哦!
如果你是腐竹的话可以给我们投稿你的服务器哦~投稿地址:点我进入
如果你有心仪的作品或者心得分享的话,欢迎来游戏园投稿,大家可以点击>>>投稿<<<进行投稿哦~ 有奖品哦~
功能:被打的生物会被雷击
发现一个BUG在用本MOD打生物、生物会消失一下
雷电拳
/summon FallingSand ~ ~1 ~ {Tile:152,Time:10,Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~-20 ~1 ~ ~-1 ~1 redstone_block"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~2 ~-13 ~6 {Block:"minecraft:redstone_block",Time:1}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-13 ~10 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-12 ~10 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-11 ~9 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-10 ~9 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-9 ~8 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-8 ~8 {}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-7 ~7 {id:FallingSand,Tile:137,Time:10,TileEntityData:{Command:"/execute @p[score_damage_min=1] ~ ~ ~ scoreboard players set @p[score_damage_min=1] damage 0"},Riding:{}}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-6 ~7 {id:FallingSand,Tile:137,Time:10,TileEntityData:{Command:"execute @p[score_damage_min=1] ~ ~ ~ execute @e[r=6,type=!Player] ~ ~ ~ summon LightningBolt ~ ~ ~"},Riding:{}}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~3 ~-5 ~6 {id:FallingSand,Tile:137,Time:10,TileEntityData:{Command:"fill ~-1 ~0 ~ ~-1 ~ ~4 redstone_block 0"},Riding:{}}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"summon FallingSand ~1 ~-4 ~6 {id:FallingSand,Tile:137,Time:10,TileEntityData:{Command:"fill ~1 ~0 ~ ~1 ~ ~4 stone 0"},Riding:{}}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"/setblock ~2 ~-2 ~4 wall_sign 1 replace {Text1:"{text:"~作者大大~",color:black,bold:False,italic:False,underlined:False,strikethrough:False}",Text2:"{text:"新之助~",color:black,bold:False,italic:False,underlined:False,strikethrough:False}",Text3:"{text:"雷电拳MOD",color:black,bold:False,italic:False,underlined:False,strikethrough:False}",Text4:""}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~1 ~-2 ~6 ~3 ~-2 ~10 air 0"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~0 ~5 ~4 ~0 ~11 quartz_block 0"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~ ~5 ~4 ~1 ~11 stained_glass 0"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~ ~5 ~4 ~ ~11 quartz_block 0"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"/setblock ~2 ~2 ~4 wall_sign 1 replace {Text1:"{text:"关闭系统",bold:False,italic:False,underlined:False,strikethrough:False,color:black,clickEvent:{action:run_command,value:"fill ~2 ~-1 ~ ~-2 ~1 ~8 air"}}",Text2:"{text:"",bold:False,italic:False,underlined:False,strikethrough:False,color:black,clickEvent:{action:run_command,value:"fill ~2 ~-1 ~ ~-2 ~1 ~8 air"}}",Text3:"{text:"",bold:False,italic:False,underlined:False,strikethrough:False,color:black,clickEvent:{action:run_command,value:"fill ~2 ~-1 ~ ~-2 ~1 ~8 air"}}",Text4:"{text:"",bold:False,italic:False,underlined:False,strikethrough:False,color:black,clickEvent:{action:run_command,value:"fill ~2 ~-1 ~ ~-2 ~1 ~8 air"}}"}"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"/gamerule commandBlockOutput false"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"/scoreboard objectives add damage stat.damageDealt"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"setblock ~ ~-1 ~1 redstone_block"},Riding:{id:"FallingSand",Tile:137,Time:10,TileEntityData:{Command:"fill ~ ~ ~ ~ ~24 ~1 air"}}}}}}}}}}}}}}}}}}}}}}}}
原理
/scoreboard objectives add damage stat.damageDealt
创建一个计分板
/gamerule commandBlockOutput false
关闭提示
/execute @p[score_damage_min=1] ~ ~ ~ execute @e[r=6,type=!Player] ~ ~ ~ summon LightningBolt ~ ~ ~
探测积分为1的生物
在给玩家6格的生物发射雷电
/execute @p[score_damage_min=1] ~ ~ ~ scoreboard players set @p[score_damage_min=1] damage 0
吧积分为1的玩家改成0
PS:在此非常感谢我的世界MCBBS玩家MC|天星的分享。
以上就是我的世界雷电拳MOD原理解析 雷电拳怎么做。更多精彩尽在游戏园我的世界专区。
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