[罗马:全面战争]教你修改投石命中率
还是在descr_projectile_new.txt里动手脚,只是上次的帖子石沉大海了……【汗水】
所以开新帖……不用加精了……(A大:“也太自作多情了吧……【汗水】 ”)
方法:
找到
projectile big_boulder
effect boulder_set
end_effect boulder_explosion_set
damage 110
damage_to_troops 10
radius 0.3
mass 0.1
area 2.0
accuracy_vs_units 0.09
accuracy_vs_buildings 0.0625
min_angle 0
max_angle 70
velocity 61
bounce 0.5 0.6 0.5 0.4
display aimed
effect_only
; Stuck model not used at the mo, shatter effect is better, but adding some shatter debris for ground impact would be good?
;stuck
;model data/models_missile/onager_rock.CAS, max
;model data/models_missile/Big_Boulder_high.CAS, 40.0
;model data/models_missile/Big_Boulder_med.CAS, 80.0
;model data/models_missile/Big_Boulder_low.CAS, max
projectile big_fiery_boulder
flaming big_boulder
effect fiery_boulder_set
end_effect fiery_boulder_explosion_set
damage 60
damage_to_troops 40
radius 0.30
mass 0.1
area 3.0
accuracy_vs_units 0.35
accuracy_vs_buildings 0.125
fiery ; uncomment this to make all boulders fiery
min_angle 0
max_angle 70
velocity 61
ground_shatter
display aimed
effect_only
; Stuck model not used at the mo, shatter effect is better, but adding some shatter debris for ground impact would be good?
;stuck
;model data/models_missile/onager_rock.CAS, max
;model data/models_missile/Big_Boulder_high.CAS, 40.0
;model data/models_missile/Big_Boulder_med.CAS, 80.0
;model data/models_missile/Big_Boulder_low.CAS, max
这样的文字,复制一份到文件末尾……【汗水】
然后,把
projectile big_boulder改为projectile s_big_boulder
projectile big_fiery_boulder改为projectile s_big_fiery_boulder
每一段都有
accuracy_vs_units 0.09
accuracy_vs_buildings 0.0625
两句,把它们都改成0就可以了……【汗水】
更多精彩尽在 罗马:全面战争专题:
接下来,找到你要改命中率的兵种……【汗水】 比如 type egyptian heavy onager dictionary egyptian_heavy_onagers ; Heavy Onagers category siege class missile voice_type Medium_1 soldier egyptian_crew, 16, 2, 0.8 engine heavy_onager attributes sea_faring formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 0 stat_pri 4, 2, no, 0, 0, melee, simple, piercing, knife, 25 ,1 stat_pri_attr no stat_sec 63, 2, big_boulder, 300, 30, siege_missile, blade, blunt, none, 25 ,1 stat_sec_attr ap, bp, area, launching stat_pri_armour 0, 3, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 4, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 930, 110, 100, 140, 930 ownership egypt 把stat_sec 63, 2, big_boulder, 300, 30, siege_missile, blade, blunt, none, 25 ,1 改为stat_sec 63, 2, s_big_boulder, 300, 30, siege_missile, blade, blunt, none, 25 ,1 就可以了……【汗水】 如果改成 stat_sec 63, 2, s_big_boulder, 300, 30, missile, blade, blunt, none, 25 ,1 会更好些吧……【汗水】 |
更多精彩尽在 罗马:全面战争专题:
精品推荐
相关文章
更多+热门搜索
手游排行榜
- 最新排行
- 最热排行
- 评分最高
-
其他游戏 大小:26.9MB
-
冒险解谜 大小:74.63M
-
休闲益智 大小:43M
-
模拟经营 大小:153M
-
模拟经营 大小:183.2 MB