英雄无敌5-控制台修改及代码
使用方法如下:
第一步: 在安装文件夹下的profiles里找到autoexec.cfg。记事本打开。最后一行。
加上:setvar dev_console_password = schwinge-des-todes
改后效果:
//============================================================================
// Startup
mainmenu
setvar dev_console_password = schwinge-des-todes
第二步:我的文档\mygames\Heroes of Might and Magic V\名字\input.cfg
打开。找到
// obsolete, but strictly need for compability with some interfaces
bind close_window 'ESC'
bind confirm_action 'ENTER'
bind show_console '`'(此行自己添加)
第三步:关键一步。。。。打开游戏。。。进入地图。。。按`键
输入enable_cheats
然后会看到诸如使用cheat会失去游戏乐趣的厚道提示云云。。
然后就可以使用控制台了。
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
另外。有些特殊的功能比如解除战争迷雾和隐藏操作界面什么的。需要自己修改input.cfg
这里不多说了。奉上我的input.cfg。需要的自行下载。
使用该input.cfg以后,可以:
SCROLL键 显示FPS和其它我不懂的参数
CTRL + I 隐藏操作界面,多干净漂亮的画面,全快捷键操作吧.
CTRL+P 障碍物半透明转换,
在地下冒险就不会被上面黑黑的乳钟石挡住了,很好用.
CTRL + W 显示3D模型,纹理贴图都没有了,超快.
CTRL + Y 特殊显示效果,我搞不懂,多按几次就变回正常了.
CTRL + SHIFT + M 清理内存
不知道有没效果,反正我是1G内存的,存取档都很快.(这里引用某人帖子。。。忘记谁的了。。- -b)
还有些很BT的作弊键,比如
//adventure debug
bind adventure_teleport 'CTRL' + 'SHIFT' + 'T 传送
bind adventure_remove_object 'CTRL' + 'D' 移除
//END adventure debug
//combat debug
bind combat_killcreature 'CTRL' + 'D' 杀死生物
bind combat_creaturegiveturn 'CTRL' + 'F' 进度条
//end combat debug
代码
(1)普通作弊码
"add_skill + 技能名/数字" 可以给选定英雄加技能,例如在控制台中输入:
add_skill Necromancy
这个可以加巫术
或者在后边加数字:
add_skill 19
可以加寻路术。这些数字对应的技能可以用写字板打开data\data.pak\scripts\advmap-startup.lua这个文件察看
注意这个data.pak是个压缩文件,可以用解压软件(winrar,winzip等)把它打开并把想要的文件解压出来。
用这种方法所加的技能数量是可以超出原有限制,虽然不会显示出来,但是效果还在
add_army 种族代码, 是否升级
加生物
种族代码对应如下:
HEAVEN(圣堂) = 0
PRESERVE(森林) = 1
ACADEMY(学院) = 2
DUNGEON(地牢)= 3
NECRO(不死) = 4
INFERNO(炼狱) = 5
例如:
add_army 5, 0
会给英雄加升级前的7种炼狱生物各十(至于原来的兵会怎样?试过就知道了)
add_army 4, 1
加升级后的七种不死生物各十
add_all_spells
使英雄学会所有魔法,不受技能限制(包括使用这些魔法)
set_hero_luck_morale M N
改变英雄的基本运气(M)和士气(N),例如 set_hero_luck_morale 5 3
show_player_money N
显示玩家N所拥有的资源,例如 show_player_money 2
show_hero_mp
Shows detailed movement point stats for currently selected hero - exact quantity, stats for currently plotted path(how many points it'll take).
add_exp N
加经验,例如add_exp 5000
add_money N
加金币1000*N,其他所有资源加N
(2)调用函数
上边的都只算小儿科,下边来点真格的
在data.pak或你所解出来的文件夹里的.lua 、.xdb文件里边你通常会看到一大堆函数,游戏中的所有事件(如征兵,学技能等)都是通过这些函数实现的。开始游戏时这些文件会对游戏进行初始化。然而通过控制台你可以在游戏中调用这些函数,也就是说,只要你知道了这些函数,几乎可以人为的实现在游戏中可能实现的一切
要在游戏中使用这些函数,只要调用控制台,在这些函数前加上@,并使用相关参数就可以了。例如:
文件中有这么一句:
GiveExp("Isabell",5000)
会给Isabell 5000经验(太明显啦!)
那么在控制台里,你可以输入:
@GiveExp("x", y)
会给英雄 x 增加经验值 y
或者更简单的:
@Win()
直接取得胜利
@Loose()
失败
下边列几个比较实用的:
@GiveArtefact("x", y)
给英雄x加上物品y,y可以是物品名或者物品代码,
@TeachHeroSpell("Isabell",SPELL_PHANTOM)
使Isabell学会法术PHANTOM, 也可以用法术代码
@AddHeroSkill('Isabell', 13)
加技能13
@AddHeroCreatures( "Agrael", CREATURE_HELL_HOUND, 1000 );
给Agreal加1000只Hell Hound
@SetTownBuildingLimitLevel('Putor', 13, 1);
设定城镇Putor的建设等级
@OpenCircleFog (0, 0, 0, 9999, PLAYER_x);
给第x位玩家开图(地面)
如果是地底的话
@OpenCircleFog (0, 0, 1, 9999, PLAYER_x);
@SetPlayerResource(PLAYER_1,x,y);
把玩家1的资源x设为y,x对应资源GOLD,WOOD,ORE,GEM,SULFER,MERCURY,CRYSTAL ;y对应数字
@ChangeHeroStat( 'Isabell', STAT_ATTACK, 9999 );
使Isabell的攻击变为9999
@AddHeroWarMachine('Isabell',1)
给英雄加战争机器
这里的部分代码我会在后边列出,当然你最好可以自己去查lua文件,我比较常用/data/script/里边的
注意: 游戏里显示的名称(如英雄名,城镇名等)往往跟在程序里使用的内部名称不一样,对于英雄名,可以用这个命令
@print(GetPlayerHeroes(PLAYER_x))
显示第x位玩家的英雄名。至于其他的,也可以在/data/text/里边查找,不过比较麻烦,希望有高手能解决这个问题
没见过作弊能这么bt的。不过,我喜欢。
这么强大的控制台并不一定要拿来作弊的,比如说在最后大局已定英雄毒孤求拜时,可以放几百条黑龙出来耍耍
又或者让一队地狱犬在清掉一群骷髅后说:“Mmmmm, yummy......”
活活, yy无限啊
当然这个也可以方便制作mod的玩家进行调试,本来就是debug用的
6月2日更新:
@print(GetObjectPos('heroname'))
会显示英雄的坐标
@SetObjectPos('heroname',x,y,0)
瞬移(地面)
@SetObjectPos('heroname',x,y,1)
瞬移(地底)
@CreateMonster('Peasant',CREATURE_PEASANT,100,30,40,1)
在地底坐标(30,40)处放100个农民
附:
技能代码
物品代码
法术代码(这个好像不止法术而已,而且看起来有点恐怖,如果能全部挖掘的话)
英雄属性
兵种及英雄代码
技能代码
-- Skill type IDs
--
-- Basic Skills
SKILL_LOGISTICS = 1
SKILL_WAR_MACHINES = 2
SKILL_LEARNING = 3
SKILL_LEADERSHIP = 4
SKILL_LUCK = 5
SKILL_OFFENCE = 6
SKILL_DEFENCE = 7
SKILL_SORCERY = 8
SKILL_DESTRUCTIVE_MAGIC = 9
SKILL_DARK_MAGIC = 10
SKILL_LIGHT_MAGIC = 11
SKILL_SUMMONING_MAGIC = 12
-- Class skills
SKILL_TRAINING = 13
SKILL_GATING = 14
SKILL_NECROMANCY = 15
SKILL_AVENGER = 16
SKILL_ARTIFICIER = 17
SKILL_INVOCATION = 18
-- Perks
PERK_PATHFINDING = 19
PERK_SCOUTING = 20
PERK_NAVIGATION = 21
PERK_FIRST_AID = 22
PERK_BALLISTA = 23
PERK_CATAPULT = 24
PERK_INTELLIGENCE = 25
PERK_SCHOLAR = 26
PERK_EAGLE_EYE = 27
PERK_RECRUITMENT = 28
PERK_ESTATES = 29
PERK_DIPLOMACY = 30
PERK_RESISTANCE = 31
PERK_LUCKY_STRIKE = 32
PERK_FORTUNATE_ADVENTURER = 33
PERK_TACTICS = 34
PERK_ARCHERY = 35
PERK_FRENZY = 36
PERK_PROTECTION = 37
PERK_EVASION = 38
PERK_TOUGHNESS = 39
PERK_MYSTICISM = 40
PERK_WISDOM = 41
PERK_ARCANE_TRAINING = 42
PERK_MASTER_OF_ICE = 43
PERK_MASTER_OF_FIRE = 44
PERK_MASTER_OF_LIGHTNINGS = 45
PERK_MASTER_OF_CURSES = 46
PERK_MASTER_OF_MIND = 47
PERK_MASTER_OF_SICKNESS = 48
PERK_MASTER_OF_BLESSING = 49
PERK_MASTER_OF_ABJURATION = 50
PERK_MASTER_OF_WRATH = 51
PERK_MASTER_OF_QUAKES = 52
PERK_MASTER_OF_CREATURES = 53
PERK_MASTER_OF_ANIMATION = 54
-- Knight perks
PERK_HOLY_CHARGE = 55
PERK_PRAYER = 56
PERK_EXPERT_TRAINER = 57
-- Demonlord perks
PERK_CONSUME_CORPSE = 58
PERK_DEMONIC_FIRE = 59
PERK_DEMONIC_STRIKE = 60
-- Necromancer perks
PERK_RAISE_ARCHERS = 61
PERK_NO_REST_FOR_THE_WICKED = 62
PERK_DEATH_SCREAM = 63
-- Ranger perks
PERK_MULTISHOT = 64
PERK_SNIPE_DEAD = 65
PERK_IMBUE_ARROW = 66
-- Wizard perks
PERK_MAGIC_BOND = 67
PERK_MELT_ARTIFACT = 68
PERK_MAGIC_MIRROR = 69
-- Warlock perks
PERK_EMPOWERED_SPELLS = 70
PERK_DARK_RITUAL = 71
PERK_ELEMENTAL_VISION = 72
-- Feats
-- Knight
KNIGHT_FEAT_ROAD_HOME = 73
KNIGHT_FEAT_TRIPLE_BALLISTA = 74
KNIGHT_FEAT_ENCOURAGE = 75
KNIGHT_FEAT_RETRIBUTION = 76
KNIGHT_FEAT_HOLD_GROUND = 77
KNIGHT_FEAT_GUARDIAN_ANGEL = 78
KNIGHT_FEAT_STUDENT_AWARD = 79
KNIGHT_FEAT_GRAIL_VISION = 80
KNIGHT_FEAT_CASTER_CERTIFICATE = 81
KNIGHT_FEAT_ANCIENT_SMITHY = 82
KNIGHT_FEAT_PARIAH = 83
KNIGHT_FEAT_ELEMENTAL_BALANCE = 84
KNIGHT_FEAT_ABSOLUTE_CHARGE = 85
-- Demon Lord
DEMON_FEAT_QUICK_GATING = 86
DEMON_FEAT_MASTER_OF_SECRETS = 87
DEMON_FEAT_TRIPLE_CATAPULT = 88
DEMON_FEAT_GATING_MASTERY = 89
DEMON_FEAT_CRITICAL_GATING = 90
DEMON_FEAT_CRITICAL_STRIKE = 91
DEMON_FEAT_DEMONIC_RETALIATION = 92
DEMON_FEAT_EXPLODING_CORPSES = 93
DEMON_FEAT_DEMONIC_FLAME = 94
DEMON_FEAT_WEAKENING_STRIKE = 95
DEMON_FEAT_FIRE_PROTECTION = 96
DEMON_FEAT_FIRE_AFFINITY = 97
DEMON_FEAT_ABSOLUTE_GATING = 98
-- Necromancer
NECROMANCER_FEAT_DEATH_TREAD = 99
NECROMANCER_FEAT_LAST_AID = 100
NECROMANCER_FEAT_LORD_OF_UNDEAD = 101
NECROMANCER_FEAT_HERALD_OF_DEATH = 102
NECROMANCER_FEAT_DEAD_LUCK = 103
NECROMANCER_FEAT_CHILLING_STEEL = 104
NECROMANCER_FEAT_CHILLING_BONES = 105
NECROMANCER_FEAT_SPELLPROOF_BONES = 106
NECROMANCER_FEAT_DEADLY_COLD = 107
NECROMANCER_FEAT_SPIRIT_LINK = 108
NECROMANCER_FEAT_TWILIGHT = 109
NECROMANCER_FEAT_HAUNT_MINE = 110
NECROMANCER_FEAT_ABSOLUTE_FEAR = 111
-- Ranger
RANGER_FEAT_DISGUISE_AND_RECKON = 112
RANGER_FEAT_IMBUE_BALLISTA = 113
RANGER_FEAT_CUNNING_OF_THE_WOODS = 114
RANGER_FEAT_FOREST_GUARD_EMBLEM = 115
RANGER_FEAT_ELVEN_LUCK = 116
RANGER_FEAT_FOREST_RAGE = 117
RANGER_FEAT_LAST_STAND = 118
RANGER_FEAT_INSIGHTS = 119
RANGER_FEAT_SUN_FIRE = 120
RANGER_FEAT_SOIL_BURN = 121
RANGER_FEAT_STORM_WIND = 122
RANGER_FEAT_FOG_VEIL = 123
RANGER_FEAT_ABSOLUTE_LUCK = 124
-- Wizard
WIZARD_FEAT_MARCH_OF_THE_MACHINES = 125
WIZARD_FEAT_REMOTE_CONTROL = 126
WIZARD_FEAT_ACADEMY_AWARD = 127
WIZARD_FEAT_ARTIFICIAL_GLORY = 128
WIZARD_FEAT_SPOILS_OF_WAR = 129
WIZARD_FEAT_WILDFIRE = 130
WIZARD_FEAT_SEAL_OF_PROTECTION = 131
WIZARD_FEAT_COUNTERSPELL = 132
WIZARD_FEAT_MAGIC_CUSHION = 133
WIZARD_FEAT_SUPRESS_DARK = 134
WIZARD_FEAT_SUPRESS_LIGHT = 135
WIZARD_FEAT_UNSUMMON = 136
WIZARD_FEAT_ABSOLUTE_WIZARDY = 137
-- warlock
WARLOCK_FEAT_TELEPORT_ASSAULT = 138
WARLOCK_FEAT_SHAKE_GROUND = 139
WARLOCK_FEAT_DARK_REVELATION = 140
WARLOCK_FEAT_FAST_AND_FURIOUS = 141
WARLOCK_FEAT_LUCKY_SPELLS = 142
WARLOCK_FEAT_POWER_OF_HASTE = 143
WARLOCK_FEAT_POWER_OF_STONE = 144
WARLOCK_FEAT_CHAOTIC_SPELLS = 145
WARLOCK_FEAT_SECRETS_OF_DESTRUCTION = 146
WARLOCK_FEAT_PAYBACK = 147
WARLOCK_FEAT_ELITE_CASTERS = 148
WARLOCK_FEAT_ELEMENTAL_OVERKILL = 149
WARLOCK_FEAT_ABSOLUTE_CHAINS = 150
物品代码:
ARTIFACT_SWORD_OF_RUINS = 1
ARTIFACT_GREAT_AXE_OF_GIANT_SLAYING = 2
ARTIFACT_WAND_OF_X = 3
ARTIFACT_UNICORN_HORN_BOW = 4
ARTIFACT_TITANS_TRIDENT = 5
ARTIFACT_STAFF_OF_VEXINGS = 6
ARTIFACT_SHACKLES_OF_WAR = 7
ARTIFACT_FOUR_LEAF_CLOVER = 8
ARTIFACT_ICEBERG_SHIELD = 9
ARTIFACT_GOLDEN_SEXTANT = 10
ARTIFACT_CROWN_OF_COURAGE = 11
ARTIFACT_CROWN_OF_MANY_EYES = 12
ARTIFACT_PLATE_MAIL_OF_STABILITY = 13
ARTIFACT_BREASTPLATE_OF_PETRIFIED_WOOD = 14
ARTIFACT_PEDANT_OF_MASTERY = 15
ARTIFACT_NECKLACE_OF_BRAVERY = 16
ARTIFACT_WEREWOLF_CLAW_NECKLACE = 17
ARTIFACT_EVERCOLD_ICICLE = 18
ARTIFACT_NECKLACE_OF_POWER = 19
ARTIFACT_RING_OF_LIGHTING_PROTECTION = 20
ARTIFACT_RING_OF_LIFE = 21
ARTIFACT_RING_OF_HASTE = 22
ARTIFACT_NIGHTMARISH_RING = 23
ARTIFACT_BOOTS_OF_SPEED = 24
ARTIFACT_GOLDEN_HORSESHOE = 25
ARTIFACT_WAYFARER_BOOTS = 26
ARTIFACT_BOOTS_OF_INTERFERENCE = 27
ARTIFACT_ENDLESS_SACK_OF_GOLD = 28
ARTIFACT_ENDLESS_BAG_OF_GOLD = 29
ARTIFACT_ANGEL_WINGS = 30
ARTIFACT_LION_HIDE_CAPE = 31
ARTIFACT_PHOENIX_FEATHER_CAPE = 32
ARTIFACT_CLOAK_OF_MOURNING = 33
ARTIFACT_HELM_OF_ENLIGHTMENT = 34
ARTIFACT_CHAIN_MAIL_OF_ENLIGHTMENT = 35
ARTIFACT_DRAGON_SCALE_ARMOR = 36
ARTIFACT_DRAGON_SCALE_SHIELD = 37
ARTIFACT_DRAGON_BONE_GRAVES = 38
ARTIFACT_DRAGON_WING_MANTLE = 39
ARTIFACT_DRAGON_TEETH_NECKLACE = 40
ARTIFACT_DRAGON_TALON_CROWN = 41
ARTIFACT_DRAGON_EYE_RING = 42
ARTIFACT_DRAGON_FLAME_TONGUE = 43
ARTIFACT_ROBE_OF_MAGI = 44
ARTIFACT_STAFF_OF_MAGI = 45
ARTIFACT_CROWN_OF_MAGI = 46
ARTIFACT_RING_OF_MAGI = 47
ARTIFACT_DWARVEN_MITHRAL_CUIRASS = 48
ARTIFACT_DWARVEN_MITHRAL_GREAVES = 49
ARTIFACT_DWARVEN_MITHRAL_HELMET = 50
ARTIFACT_DWARVEN_MITHRAL_SHIELD = 51
ARTIFACT_SCROLL_OF_SPELL_X = 52
ARTIFACT_GRAAL = 53
ARTIFACT_BOOTS_OF_LEVITATION = 54
ARTIFACT_SKULL_HELMET = 55
ARTIFACT_VALORIOUS_ARMOR = 56
ARTIFACT_BOOTS_OF_SWIFTNESS = 57
ARTIFACT_MOONBLADE = 58
ARTIFACT_RING_OF_CELERITY = 59
ARTIFACT_BAND_OF_CONJURER = 60
ARTIFACT_EARTHSLIDERS = 61
ARTIFACT_RIGID_MANTLE = 62
ARTIFACT_JINXING_BAND = 63
ARTIFACT_BONESTUDDED_LEATHER = 64
ARTIFACT_WISPERING_RING = 65
ARTIFACT_HELM_OF_CHAOS = 66
ARTIFACT_TWISTING_NEITHER = 67
ARTIFACT_SANDALS_OF_THE_SAINT = 68
ARTIFACT_SHAWL_OF_GREAT_LICH = 69
ARTIFACT_RING_OF_DEATH = 70
ARTIFACT_NECROMANCER_PENDANT = 71
ARTIFACT_FREIDA = 72
ARTIFACT_RING_OF_THE_SHADOWBRAND = 73
ARTIFACT_ARTIFACT_EFFECT_COUNT = 74
法术代码:
SPELL_NONE = 0;
SPELL_MAGIC_ARROW = 1;
SPELL_MAGIC_FIST = 2;
SPELL_LIGHTNING_BOLT = 3;
SPELL_ICE_BOLT = 4;
SPELL_FIREBALL = 5;
SPELL_FROST_RING = 6;
SPELL_CHAIN_LIGHTNING = 7;
SPELL_METEOR_SHOWER = 8;
SPELL_IMPLOSION = 9;
SPELL_ARMAGEDDON = 10;
SPELL_CURSE = 11;
SPELL_SLOW = 12;
SPELL_DISRUPTING_RAY = 13;
SPELL_PLAGUE = 14;
SPELL_WEAKNESS = 15;
SPELL_ABILITY_WEAKNING_STRIKE = 16;
SPELL_FORGETFULNESS = 17;
SPELL_BERSERK = 18;
SPELL_BLIND = 19;
SPELL_HYPNOTIZE = 20;
SPELL_UNHOLY_WORD = 21;
SPELL_UNHOLY_WORD_HIT_EFFECT = 22;
SPELL_BLESS = 23;
SPELL_HASTE = 24;
SPELL_STONESKIN = 25;
SPELL_DISPEL = 26;
SPELL_DISPEL_FAIL = 27;
SPELL_BLOODLUST = 28;
SPELL_DEFLECT_ARROWS = 29;
SPELL_DEFLECT_ARROWS_HIT_EFFECT = 30;
SPELL_ANTI_MAGIC = 31;
SPELL_TELEPORT = 32;
SPELL_TELEPORT_FINISH_EFFECT = 33;
SPELL_CELESTIAL_SHIELD = 34;
SPELL_HOLY_WORD = 35;
SPELL_HOLY_WORD_HIT_EFFECT = 36;
SPELL_ARMAGEDDON_HIT_EFFECT = 37;
SPELL_LAND_MINE = 38;
SPELL_WASP_SWARM = 39;
SPELL_PHANTOM = 40;
SPELL_EARTHQUAKE = 41;
SPELL_ANIMATE_DEAD = 42;
SPELL_SUMMON_ELEMENTALS = 43;
SPELL_EFFECT_SUMMON_ELEMENTALS_AIR = 44;
SPELL_EFFECT_SUMMON_ELEMENTALS_EARTH = 45;
SPELL_EFFECT_SUMMON_ELEMENTALS_FIRE = 46;
SPELL_EFFECT_SUMMON_ELEMENTALS_WATER = 47;
SPELL_RESURRECT = 48;
SPELL_SUMMON_BOAT = 49;
SPELL_DIMENSION_DOOR = 50;
SPELL_TOWN_PORTAL = 51;
SPELL_ENCOURAGE = 52;
SPELL_HOLY_CHARGE = 53;
SPELL_PRAYER = 54;
SPELL_DEMONIC_STRIKE_CAST = 55;
SPELL_DEMONIC_STRIKE = 56;
SPELL_CONSUME_CORPSE = 57;
SPELL_SPIRIT_LINK = 58;
SPELL_DEATH_SCREAM = 59;
SPELL_SNIPE_DEAD = 60;
SPELL_MULTISHOT = 61;
SPELL_IMBUE_ARROW = 62;
SPELL_ABILITY_MAGIC_BOND = 63;
SPELL_ABILITY_MELT_ARTIFACT = 64;
SPELL_ABILITY_COUNTERSPELL = 65;
SPELL_ABILITY_UNSUMMON = 66;
SPELL_ABILITY_DARK_RITUAL = 67;
SPELL_SKILL_OFFENCE1 = 68;
SPELL_SKILL_OFFENCE2 = 69;
SPELL_SKILL_OFFENCE3 = 70;
SPELL_SKILL_ARCHERY = 71;
SPELL_SKILL_FRENZY = 72;
SPELL_SKILL_DEFENCE1 = 73;
SPELL_SKILL_DEFENCE2 = 74;
SPELL_SKILL_DEFENCE3 = 75;
SPELL_SKILL_PROTECTION = 76;
SPELL_SKILL_EVASION = 77;
SPELL_SKILL_TOUGHNESS = 78;
SPELL_SKILL_LUCK1 = 79;
SPELL_SKILL_LUCK2 = 80;
SPELL_SKILL_LUCK3 = 81;
SPELL_SKILL_RESISTANCE = 82;
SPELL_SKILL_LUCKY_STRIKE = 83;
SPELL_SKILL_LEADERSHIP1 = 84;
SPELL_SKILL_LEADERSHIP2 = 85;
SPELL_SKILL_LEADERSHIP3 = 86;
SPELL_SKILL_WAR_MACHINES1 = 87;
SPELL_SKILL_WAR_MACHINES2 = 88;
SPELL_SKILL_WAR_MACHINES3 = 89;
SPELL_SKILL_FIRST_AID = 90;
SPELL_SKILL_BALLISTA = 91;
SPELL_SKILL_CATAPULT = 92;
SPELL_SKILL_DEMONIC_FIRE = 93;
SPELL_SKILL_ELVEN_VOLLEY = 94;
SPELL_SKILL_MATRON_SALVO = 95;
SPELL_SKILL_ANCIENT_SMITHY = 96;
SPELL_SKILL_FIRE_PROTECTION = 97;
SPELL_SPEC_JOUSTER = 98;
SPELL_SPEC_PEASANTS = 99;
SPELL_SPEC_ARCHERS = 100;
SPELL_SPEC_FOOTMEN = 101;
SPELL_SPEC_GRIFFINS = 102;
SPELL_SPEC_ARTILLERYMAN = 103;
SPELL_SPEC_FURIOUS = 104;
SPELL_SPEC_BOMBARDIER = 105;
SPELL_SPEC_IMPREGNABLE = 106;
SPELL_SPEC_FLAGBEARER_OF_DARKNESS = 107;
SPELL_SPEC_HOUNDS = 108;
SPELL_SPEC_SUCCUBUSES = 109;
SPELL_SPEC_BLADE_MASTER = 110;
SPELL_SPEC_ELVES = 111;
SPELL_SPEC_UNICORNS = 112;
SPELL_SPEC_ELVEN_FURY = 113;
SPELL_SPEC_FOREST_GUARDIAN = 114;
SPELL_SPEC_ZOMBIES = 115;
SPELL_SPEC_VAMPIRES = 116;
SPELL_SPEC_EMPIRIC = 117;
SPELL_SPEC_SOULHUNTER = 118;
SPELL_SPEC_MASTER_OF_ELEMENTS = 119;
SPELL_SPEC_GREMLINS = 120;
SPELL_SPEC_GOLEMS = 121;
SPELL_SPEC_MAGES = 122;
SPELL_SPEC_PRUDENT = 123;
SPELL_SPEC_EVASIVE = 124;
SPELL_SPEC_RIDERS = 125;
SPELL_SPEC_MATRON_SALVO = 126;
SPELL_SPEC_SAVAGE = 127;
SPELL_SPEC_WITCHES = 128;
SPELL_SPEC_MINOTAURS = 129;
SPELL_TOWN_OFFENCE_P1 = 130;
SPELL_TOWN_OFFENCE_M1 = 131;
SPELL_TOWN_DEFENCE_P1 = 132;
SPELL_TOWN_DEFENCE_M1 = 133;
SPELL_TOWN_OFFENCE_DEFENCE_P1 = 134;
SPELL_TOWN_OFFENCE_DEFENCE_M1 = 135;
SPELL_TOWN_OFFENCE_P2 = 136;
SPELL_TOWN_OFFENCE_M2 = 137;
SPELL_TOWN_DEFENCE_P2 = 138;
SPELL_TOWN_DEFENCE_M2 = 139;
SPELL_TOWN_OFFENCE_DEFENCE_P2 = 140;
SPELL_TOWN_OFFENCE_DEFENCE_M2 = 141;
SPELL_TOWN_LUCK_P1 = 142;
SPELL_TOWN_LUCK_M1 = 143;
SPELL_TOWN_MORALE_P1 = 144;
SPELL_TOWN_MORALE_M1 = 145;
SPELL_TOWN_ELVEN_CAPITAL = 146;
SPELL_TOWN_WALLS = 147;
SPELL_TOWN_TOWERS = 148;
SPELL_TOWN_UNHOLY_TEMPLE = 149;
SPELL_TOWN_DARK_GUARDIAN = 150;
SPELL_TOWN_SPARKLING_FOUNTAIN = 151;
SPELL_TOWN_DIETY_OF_FIRE = 152;
SPELL_TOWN_INFERNAL_LOOM = 153;
SPELL_ABILITY_BATTLE_DIVE = 154;
SPELL_ABILITY_BATTLE_DIVE_FINISH = 155;
SPELL_ABILITY_LAY_HANDS = 156;
SPELL_ABILITY_RESURRECT_ALLIES = 157;
SPELL_ABILITY_SCATTER_SHOT = 158;
SPELL_ABILITY_GATING = 159;
SPELL_ABILITY_FEAR = 160;
SPELL_ABILITY_SUMMON_BALOR = 161;
SPELL_ABILITY_EXPLOSION = 162;
SPELL_ABILITY_EXPLOSION_EFFECT = 163;
SPELL_ABILITY_CHAIN_SHOT_END_EFFECT = 164;
SPELL_ABILITY_MANA_DESTROY = 165;
SPELL_ABILITY_MANA_STEAL = 166;
SPELL_ABILITY_LIFE_DRAIN = 167;
SPELL_ABILITY_MANA_DRAIN = 168;
SPELL_ABILITY_DEATH_CLOUD = 169;
SPELL_ABILITY_HARM_TOUCH = 170;
SPELL_ABILITY_MANA_FEED = 171;
SPELL_ABILITY_ENTANGLING_ROOTS = 172;
SPELL_ABILITY_REPAIR = 173;
SPELL_ABILITY_RANDOM_CAST_DARK = 174;
SPELL_ABILITY_RANDOM_CAST_DARK_LIGHT = 175;
SPELL_ABILITY_DASH = 176;
SPELL_ABILITY_DASH_EFFECT = 177;
SPELL_REMOTE_CONTROL = 178;
SPELL_EFFECT_ARMOR_CRUSHING = 179;
SPELL_ABILITY_POISONOUS_ATTACK = 180;
SPELL_LIZARD_BITE_HIT = 181;
SPELL_EFFECT_REGENRATION = 182;
SPELL_EFFECT_REBIRTH = 183;
SPELL_ABILITY_FROST_BREATH = 184;
SPELL_EFFECT_BAD_LUCK = 185;
SPELL_EFFECT_GOOD_LUCK = 186;
SPELL_EFFECT_BAD_MORALE = 187;
SPELL_EFFECT_GOOD_MORALE = 188;
SPELL_EFFECT_FIRST_AID_TENT_HEAL = 189;
SPELL_EFFECT_CLERIC_HIT = 190;
SPELL_EFFECT_COMBAT_HIT_00 = 191;
SPELL_EFFECT_COMBAT_HIT_01 = 192;
SPELL_EFFECT_COMBAT_HIT_02 = 193;
SPELL_EFFECT_WAR_MACHINE_HIT = 194;
SPELL_EFFECT_FIRST_AID_HIT = 195;
SPELL_EFFECT_FIRE_HIT = 196;
SPELL_EFFECT_BASH_HIT = 197;
SPELL_EFFECT_SUN_FIRE = 198;
SPELL_EFFECT_SOIL_BURN = 199;
SPELL_EFFECT_CATAPULT_CHARGE_EXPLOSION = 200;
SPELL_EFFECT_FROZEN = 201;
SPELL_EFFECT_FIRE_DAMAGE = 202;
SPELL_EFFECT_LAND_MINE_EXPLOSION = 203;
SPELL_EFFECT_PHANTOM_OUT = 204;
SPELL_EFFECT_FIRE_SHIELD = 205;
SPELL_EFFECT_DIMENSION_DOOR_END = 206;
SPELL_SKILL_CHILLING_BONES = 207;
SPELL_DEBUG_TELEPORT = 208;
SPELL_ABILITY_ENRAGED = 209;
SPELL_MASS_CURSE = 210;
SPELL_MASS_DISRUPTING_RAY = 211;
SPELL_MASS_SLOW = 212;
SPELL_MASS_FORGETFULNESS = 213;
SPELL_MASS_PLAGUE = 214;
SPELL_MASS_WEAKNESS = 215;
SPELL_MASS_BLESS = 216;
SPELL_MASS_DISPEL = 217;
SPELL_MASS_STONESKIN = 218;
SPELL_MASS_DEFLECT_ARROWS = 219;
SPELL_MASS_BLOODLUST = 220;
SPELL_MASS_HASTE = 221;
SPELL_ABILITY_CALL_LIGHTNING = 222;
SPELL_EMPOWERED_MAGIC_ARROW = 223;
SPELL_EMPOWERED_MAGIC_FIST = 224;
SPELL_EMPOWERED_LIGHTNING_BOLT = 225;
SPELL_EMPOWERED_ICE_BOLT = 226;
SPELL_EMPOWERED_FIREBALL = 227;
SPELL_EMPOWERED_FROST_RING = 228;
SPELL_EMPOWERED_CHAIN_LIGHTNING = 229;
SPELL_EMPOWERED_METEOR_SHOWER = 230;
SPELL_EMPOWERED_IMPLOSION = 231;
SPELL_EMPOWERED_ARMAGEDDON = 232;
SPELL_EMPOWERED_STONE_SPIKES = 233;
SPELL_SUMMON_CREATURES = 234;
SPELL_CONJURE_PHOENIX = 235;
SPELL_FIREWALL = 236;
SPELL_STONE_SPIKES = 237;
SPELL_UBER_CHAIN_LIGHTNING = 238;
SPELL_DEMON_SOVEREIGN_FX = 239;
英雄属性
STAT_EXPERIENCE = 0
STAT_ATTACK = 1
STAT_DEFENCE = 2
STAT_SPELL_POWER = 3
STAT_KNOWLEDGE = 4
STAT_LUCK = 5
STAT_MORALE = 6
STAT_MOVE_POINTS = 7
STAT_MANA_POINTS = 8
兵种及英雄代码
Academy(学院)
Console name / Real name
Astral / Nur
Calid / Grawl
Efion / Alastor
Isher / Razzak
Nur / Nathir
Razzak / Narxes
Sufi / Jhora
Tan / Galib
Timerkhan / Temkhan
Creature ID / Creature name
57 = Gremlin
59 = Stone Gargoyle
61 = Iron Golem
63 = Mage
65 = Djinn
67 = Rakshasa Rani
69 = Colossus
Dungeon(地牢)
Console name / Real name
Almegir / Yrbeth
Dalom / Lethos
Ferigl / Sorgal
Inagost / Sinitar
Kelodin / Shadya
Menel / Kythra
Ohtar / Ohtar
Ohtarig / Vayshan
Urunir / Yrwanna
Creature ID / Creature name
71 = Scout
73 = Blood maiden
75 = Minotaur
77 = Dark Raider
79 = Hydra
81 = Shadow Witch
83 = Shadow Dragon
Haven(圣堂)
Console name / Real name
Axel / Freyda
Brem / Rutger
Christian / Vittorio
Isabell / Isabel
Mardigo / Laszlo
Nathaniel / Ellaine
Orrin / Dougal
Sarge / Klaus
Ving / Irina
Creature ID / Creature name
01 = Peasant
03 = Archer
05 = Footman
07 = Griffin
09 = Priest
11 = Cavalier
13 = Angel
Inferno(炼狱)
Console name / Real name
Calid / Grawl
Deleb / Deleb
Efion / Alastor
Jazaz / Nebiros
Marder / Marbas
Nymus / Nymus
Oddrema / Jezebeth
Creature ID / Creature name
15 = Imp
17 = Horned demon
19 = Hell hound
21 = Succubus
23 = Hell Charger
25 = Pit Fiend
27 = Devil
Necropolis(墓地)
Console name / Real name
Aberrar / Zoltan
Berein / Markal
Effig / Raven
Gles / Kaspar
Muscip / Naadir
Nemor / Deirdre
Nikolay / Nicolai
Pelt / Vladimir
Straker / Orson
Tamika / Lucretia
Creature ID / Creature name
29 = Skeleton
31 = Zombie
33 = Ghost
35 = Vampire
37 = Lich
39 = Wight
41 = Bone Dragon
Sylvan(森林)
Console name / Real name
Diraya / Dirael
Elleshar / Vinrael
Gillion / Gilraen
Heam / Findan
Ildar / Alaron
Itil / Ylthin
Linaas / Wyngaal
Metlirn / Anwen
Nadaur / Talanar
Creature ID / Creature name
43 = Pixie
45 = Blade dancer
47 = Hunter
49 = Druid
51 = Unicorn
53 = Treant
55 = Green Dragon
所有英雄技能代码
后勤(Logistics)
战争机器(War Machines)
学习(Learning)
领导(Leadership)
幸运(Luck)
进攻(Offence)
防御(Defence)
巫术(Sorcery)
破坏魔法(Destructive Magic)
黑暗魔法(Dark Magic)
光明魔法(Light Magic)
召唤魔法(Summoning Magic)
骑士技能
恶魔技能
不死技能
游侠技能
术士技能
妖术师技能
探路(Pathfinding)
侦察(Scouting)
领航(Navigation)
急救(First Aid)
弩车(Ballista)
炮手(Cannoneer)
理解(Intelligence)
学者(Scholar)
鹰眼(Arcane Intuition)
募兵(Recruitment)
理财(Estates)
外交(Diplomacy)
抗魔(Magic Resistance)
士兵之幸(Soldier`s Luck)
丰富资源(Resourcefulness)
战术(Tactics)
箭术(Archery)
战争狂(Battle Frenzy)
保护(Protection)
躲避(Evasion)
活力(Vitality)
MAMA REGENERATION
MAGIC INSIGHT
ARCANE TRAINING
MASTER_OF_ICE
MASTER_OF_FIRE
MASTER_OF_LIGHTNINGS
MASTER_OF_CURSES
MASTER_OF_MIND
MASTER_OF_PAIN
MASTER_OF_BLESSING
MASTER_OF_BLESSING
MASTER_OF_WRATH
MASTER_OF_EARTHBLOOD
MASTER_OF_CONJURATION
MASTER_OF_LIFE
复仇打击 RETALIATION STRIKE
祈福仪式 BENEDICTION
训练专家 EXPERT TRAINER
熔毁尸体 CONSUME CORPSE
地狱烈火 HELLFIRE
恶魔标靶 MARK OF THE DAMNED
骷髅射手 SKELETON ARCHERS
永恒奴役 ETERNAL SERVITUDE
女妖嚎叫 BANSHEE HOWL
飞蝗箭雨 Rain of Arrows
精准射击 Deadeye shot
注魔箭矢 IMBUE_ARROW
术士标靶 MARK OF THE WIZARD
熔毁宝物 CONSUME ARTIFACE
魔镜 MAGIC MIRROR
法术强化 EMPOWERED SPELLS
黑暗仪式 DARK RITUAL
元素视角 ELEMENTAL VISION
故土 FAMILIAR GRAOUND
三连弩 TRIPLE BALLISTA
研究者 GRADUATE
神圣指引 DRIVINE GUIDANCE
阿萨之泪的视觉 Tear of Asha Vision
守护天使 GUARDIAN ANGEL
研究者 GRADUATE
阿萨之泪的视觉 Tear of Asha Vision
神奇美德 Arcance Excellence
炽热天谴(Fiery Wrath)
堕落骑士(Fallen Knight)
元素平衡(Elemental Balance)
无敌冲锋(Unstoppable Charge)
敏捷异界门(Swift Gating)
神奇晋升(Arcane Exaltation)
飞砂走石(Brimstone Rain)
异界门之主(Gate Master)
蜂拥异界门(Swarming Gate)
折磨打击(Excruciating Strike)
炼狱惩罚(Hellwrath)
灵魂烈火(Soulfire)
炽热烈火(Searing Fires)
弱化打击(Weakening Strike)
火焰抵抗(Fire Resistance)
烈火勇士(Fire Warriors)
鄂加斯的呼唤(Urgash`s Call)
死亡行军(Death March)
瘟疫帐篷(Plague Tent)
亡灵领主(Lord Of the Undead)
死亡宣告(Herald Of Death)
亡者诅咒(Dead Man`s Curse)
寒冷武器(Cold Steel)
寒冷骸骨(Chilling Bones)
骸骨保护(Boneward)
致命寒冷(Cold Death)
灵魂连接(Spirit Link)
黎明(Twilight)
闹鬼矿山(Haunted Mines)
恐怖嚎叫(Howl of Terror)
沉默猎网(Silent Stalker)
注魔弩车(Imbue Ballista)
洞悉敌人(Know Your Enemy)
战舞指挥官(Battle Commander)
精灵之幸(Elven Luck)
自然惩罚(Nature`s Wrath)
屹立不倒(Last Stand)
神奇光辉(Arcane Brillance)
魔力爆裂(Mana Burst)
腐败土地(Corrupted Soil)
暴风(Storm Wind)
迷雾之墙(Wall of Fog)
自然之幸 Nature’s Luck
魔像的行军(March of the Golems)
遥控(Remote Control)
术士奖励(Wizard`s Reward)
人造荣耀(Artifical Glory)
战争恩赐(Spoils of War)
燃烧箭矢(Flaming Arrows)
抵抗攻击(Resistance)
法术抑制(Counterspell)
衰竭魔法(Sap Magic)
黑暗封印(Seal of Darkness)
抑制光明(Suppress Light)
驱逐(Banish)
无尽知识(Arcane Omniscience)
传送突袭(Teleport Assault)
震颤(Tremors)
黑暗启示(Dark Revelation)
敏捷光环(Aura of Swiftness)
妖术师之幸(Warlock`s Luck)
速度能量(Power of Speed)
耐力能量(Power of Endurance)
古怪魔力(Erratic Mana)
破坏奥秘(Secrets Of Destruction)
黑暗复兴(Dark Renewal)
优雅魔力(Refined Mana)
驱邪咒语(Exorcism)
元素之怒(Rage of the Elements)
相关文章
更多+热门搜索
手游排行榜
- 最新排行
- 最热排行
- 评分最高
-
休闲益智 大小:38.5MB
-
应用软件 大小:345.85MB
-
休闲益智 大小:78 MB
-
休闲益智 大小:3M
-
模拟经营 大小:72.54M
-
应用软件 大小:1.56MB
-
其他游戏 大小:17.95MB
-
图像影音 大小:59.22MB
-
冒险解谜 大小:54.4M
-
应用软件 大小:2.71MB