《魔法门系列之英雄无敌5》-特殊周
在魔法门之英雄无敌五的世界里有很多不同的特殊周/星期 (week)每一个周都有不同的特殊效果,这些效果会给游戏带来很影响。 其实在游戏里可以直接察看每个周的效果, 只要将鼠标停在沙漏上就可以。 大家可以试试。
特殊周列表:
Week of Abjuration: Skill level of all Light Magic spells increased to maximum during battles.
光明之周:战斗中,所有光明魔法的等级变为最高级。
Week of Air: Air spell damage increased by 50% during battles. Amount of summoned Air Elementals increases by 50%.
空气之周: 战斗中,所有空气魔法伤害增加50%。 所有空气元素召唤魔法招出的元素数量增加50%。
Week of Alchemy: Double income of Mercury and Sulfur from mines.
链金之周: 所有水银矿与硫磺矿产量加倍。
Week of Alteration: Skill level of all Dark Magic spells increased to maximum during battles.
变化之周:战斗中,所有黑暗魔法等级变为最高级。
Week of Angel: Double growth for Angels and Archangels.
天使周:天使与大天使产量加倍。
Week of Antilope: No special effect. (无特效)
Week of Archer: Double growth for Archers and Marksmen.
射手周:弓箭手与弩手(人类)产量加倍。
Week of Assassin: Double growth for Scouts and Assassins.
刺客周:侦察兵与刺客产量加倍。
Week of Badger: No special effect. (无特效)
Week of Balance: Morale and luck negated during battles.
平衡之周:士气与运气在战斗中被忽略。
Week of Bear: No special effect. (无特效)
Week of Bee: No special effect. (无特效)
Week of Beetle: No special effect. (无特效)
Week of Bonedragon: Double growth for Bone Dragons and Shadow Dragons.
骨龙周:骨龙与影龙产量加倍。
Week of Butterfly: No special effect. (无特效)
Week of Calm: Initiative of all creatures from Necropolis, Inferno and
Dungeon factions reduced by 20% during battles.
平静之周: 所有死灵,恶魔,与地下城生物的主动下降20%。
Week of Caterpillar: No special effect. (无特效)
Week of Cavalier: Double growth for Cavaliers and Paladins.
骑兵周:骑士与圣骑产量加倍。(人类)
Week of Chaos: Spell damage increased by 50% during battles.
混乱之周:战斗中,所有法术伤害增加50%。
Week of Colossus: Double growth for Colossuses and Titans.
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在魔法门之英雄无敌五的世界里有很多不同的特殊周/星期 (week)每一个周都有不同的特殊效果,这些效果会给游戏带来很影响。 其实在游戏里可以直接察看每个周的效果, 只要将鼠标停在沙漏上就可以。 大家可以试试。
特殊周列表:
Week of Abjuration: Skill level of all Light Magic spells increased to maximum during battles.
光明之周:战斗中,所有光明魔法的等级变为最高级。
Week of Air: Air spell damage increased by 50% during battles. Amount of summoned Air Elementals increases by 50%.
空气之周: 战斗中,所有空气魔法伤害增加50%。 所有空气元素召唤魔法招出的元素数量增加50%。
Week of Alchemy: Double income of Mercury and Sulfur from mines.
链金之周: 所有水银矿与硫磺矿产量加倍。
Week of Alteration: Skill level of all Dark Magic spells increased to maximum during battles.
变化之周:战斗中,所有黑暗魔法等级变为最高级。
Week of Angel: Double growth for Angels and Archangels.
天使周:天使与大天使产量加倍。
Week of Antilope: No special effect. (无特效)
Week of Archer: Double growth for Archers and Marksmen.
射手周:弓箭手与弩手(人类)产量加倍。
Week of Assassin: Double growth for Scouts and Assassins.
刺客周:侦察兵与刺客产量加倍。
Week of Badger: No special effect. (无特效)
Week of Balance: Morale and luck negated during battles.
平衡之周:士气与运气在战斗中被忽略。
Week of Bear: No special effect. (无特效)
Week of Bee: No special effect. (无特效)
Week of Beetle: No special effect. (无特效)
Week of Bonedragon: Double growth for Bone Dragons and Shadow Dragons.
骨龙周:骨龙与影龙产量加倍。
Week of Butterfly: No special effect. (无特效)
Week of Calm: Initiative of all creatures from Necropolis, Inferno and
Dungeon factions reduced by 20% during battles.
平静之周: 所有死灵,恶魔,与地下城生物的主动下降20%。
Week of Caterpillar: No special effect. (无特效)
Week of Cavalier: Double growth for Cavaliers and Paladins.
骑兵周:骑士与圣骑产量加倍。(人类)
Week of Chaos: Spell damage increased by 50% during battles.
混乱之周:战斗中,所有法术伤害增加50%。
Week of Colossus: Double growth for Colossuses and Titans.
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巨人周:巨人与泰坦产量加倍。
Week of Conjunction: Triple growth for all creatures. Triple income of all resources from mines and towns.
连接之周:所有生物产量乘3, 所有城镇与矿产量乘3。
Week of Conjuration: Skill level of all Summoning Magic spells increased to maximum during battles.
召唤周:战斗中,所有召唤魔法等级变为最高级。
Week of Cuckoo: No special effect. (无特效)
Week of Deer: No special effect. (无特效)
Week of Demon: Double growth for Demons and Horned Demons.
恶魔族周:魔和角魔督军的产量加倍。
Week of Devil: Double growth for Devils and Archdevils.
恶魔周: 恶魔与大恶魔产量加倍。
Week of Diplomacy: All neutral creatures that usually join for money will join for free.
外交周:以前所有要付钱才会加入的中立生物本周免费加入。
Week of Disease: Two thirds of creatures in all dwellings die (minimum
remaining is one). Only one third of growth for all creatures.
疾病周:2/3在居所内的生物会死(亻最少剩一只)。本周所有生物产量只有1/3。
Week of Djinn: Double growth for Djinns and Djinn Sultans.
神灯周:神灯产量加倍。
Week of Dragon: Double growth for Deep Dragons and Black Dragons.
黑龙周:深渊龙与黑龙产量加倍。
Week of Dragonfly: No special effect. (无特效)
Week of Druid: Double growth for Druids and Druid Elders.
德鲁伊周:德鲁伊与德鲁伊长老产量加倍。
Week of Eagle: No special effect. (无特效)
Week of Earth: Earth spell damage increased by 50% during battles. Amount of summoned Earth Elementals increases by 50%.
大地周:战斗中,所有土地魔法伤害增加50%。 所有土地元素召唤魔法招出的元素数量增加50%。
Week of Ether: Spell cost doubled.
以太周:所有法术会消耗2倍魔力。
Week of Evocation: Skill level of all Destructive Magic spells increased to maximum during battles.
毁灭周:所有毁灭魔法等级变为最高级。
Week of Falcon: No special effect. (无特效)
Week of Feebleness: Defense of all creatures from Haven, Sylvan and Academy factions reduced by 20% during battles.
虚弱之周:圣堂,精灵城,与学院的所有生物防御力下降20%。
Week of Festivals: No resource income from towns and mines.
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庆祝周:没有资源收入。 (金钱除外)
Week of Fever: Half of creatures in all dwellings die (minimum remaining is one). Only half of growth for all creatures.
发烧周:一半的居住生物死掉。所有生物产量减半。
Week of Fire: Fire spell damage increased by 50% during battles. Amount of summoned Fire Elementals increases by 50%.
火之周:战斗中,所有火魔法伤害增加50%。 所有火元素召唤魔法招出的元素数量增加50%。
Week of FirenIce: Fire and ice spells deal double damage during battles.
冰火之周: 战斗中,火魔法与冰魔法伤害加倍。
Week of Firefly: No special effect. (无特效)
Week of Flame: Movement of all heroes increased by 50%.
火焰周:所有英雄以动力加50%。
Week of Flamingo: No special effect. (无特效)
Week of Folly: Experience gained from battles halved.
愚蠢周:战斗经验减半。
Week of Footman: Double growth for Footmen and Swordsmen.
步兵周:步兵与剑士产量加倍。
Week of Forgery: Cost of creature upgrade halved.
锻造周:生物升级费用减半。
Week of Fox: No special effect. (无特效)
Week of Gargoyle: Double growth for Gargoyles and Obsidian Gargoyles.
石像鬼周:石像鬼产量加倍。
Week of Goat: No special effect. (无特效)
Week of Gold: Double Gold income from mines and towns.
黄金周:城镇与矿的黄金产量加倍。
Week of Golem: Double growth for Iron Golems and Steel Golems.
石人周:铁人战士产量加倍。
Week of Green Dragon: Double growth for Green Dragons.
绿龙周:绿龙产量加倍。
Week of Gremlin: Double growth for Gremlins and Master Gremlins.
地精周:地精产量加倍。
Week of Griffin: Double growth for Griffins and Imperial Griffin.
狮鹫周:狮鹫产量加倍。
Week of Groundhog: No special effect. (无特效)
Week of Hamster: No special effect. (无特效)
Week of Harvest: Double Wood and Ore income from mines.
丰收周:木材与石头产量加倍。
Week of Hedgehog: No special effect. (无特效)
Week of Hellhound: Double growth for Hell Hounds and Cerberi.
地域犬周:地域犬产量加倍。
Week of Honor: Experience gained from battles doubled.
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荣誉周:战斗经验加倍。
Week of Hope: During battles morale and luck for all creatures increased by 1.
希望周:战斗中, 所有生物士气与运气加1。
Week of Hydra: Double growth for Hydras and Chaos Hydras.
九头蛇周:九头蛇产量加倍。
Week of Hyena: No special effect. (无特效)
Week of Idleness: Initiative for all creatures from Haven, Sylvan and Academy factions reduced by 20% during battles.
发呆周:圣堂,精灵,学院生物主动减20%。
Week of Imp: Double growth for Imps and Familiars.
小鬼周:小鬼产量加倍。
Week of Infirmity: Defense for all creatures from Necropolis, Inferno and Dungeon factions reduced by 20% during battles.
虚弱周:死灵,恶魔,与地下城生物防御下降20%。
Week of Jewels: Double Gem and Crystal income from mines.
珠宝周:宝石与水晶产量加倍。
Week of Lich: Double growth for Liches and Archliches.
巫妖周:巫妖产量加倍。
Week of Life: Double growth for all creatures.
生命周:所有生物产量加倍。
Week of Light: Luck and morale for all creatures from Necropolis, Inferno and Dungeon factions reduced by 2 during battles.
光之周:所有死灵,恶魔,地下城生物的士气与运气减2。
Week of Lion: No special effect. (无特效)
Week of Lynx: No special effect. (无特效)
Week of Magic: Spell cost halved during battles.
魔法周:所有魔法费魔减半。
Week of Magi: Double growth for Mages and Archmages.
法师周:法师产量加倍。
Week of Matron: Double growth for Matrons and Matriarchs.
女王周:女王产量加倍。
Week of Meditation: Mana regeneration rate doubled.
冥想周:魔力恢复加倍。
Week of Might: Non-magic damage increased by 50% during battles.
力量之周:非魔法伤害伤害加50%。
Week of MightnMagic: Non-magic damage increased by 50% and spell cost halved during battles
力量与魔法周:物理伤害增加50%, 魔法费魔减半。
Week of Minotaur: Double growth for Minotaurs and Minotaur Guards.
牛头怪之周:牛头怪产量加倍。
Week of Nightmare: Double growth for Nightmares and Frightful Nightmares.
梦魔周:梦魔产量加倍。
Week of Owl: No special effect. (无特效)
Week of Peasant: Double growth for Peasants and Conscripts.
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农名周:农名产量加倍。
Week of Penguin: No special effect. (无特效)
Week of Pigeon: No special effect. (无特效)
Week of Pit Lord: Double growth for Pit Fiends and Pit Lords.
深渊领主周:深渊领主产量加倍。
Week of Pixie: Double growth for Pixies and Sprites.
小精灵周:小精灵产量加倍。
Week of Plague: Creatures in all dwellings die. No growth for all creatures.
瘟疫周:所有居住生物死亡, 本周无新生物。
Week of Priest: Double growth for Priests and Inquisitors.
牧师周:牧师产量加倍。
Week of Rabbit: No special effect. (无特效)
Week of Rat: No special effect. (无特效)
Week of Raven: No special effect. (无特效)
Week of Rider: Double growth for Rider and Ravager.
地城骑兵周:地城骑兵产量加倍。
Week of Rooster: No special effect. (无特效)
Week of Salamander: No special effect. (无特效)
Week of Sheep: No special effect. (无特效)
Week of Skeleton: Double growth for Skeletons and Skeleton Archers.
骷髅周:骷髅产量加倍。
Week of Sorrow: Morale and luck for all creatures from Haven, Sylvan an Academy factions reduced by 2 during battles.
悲哀周:圣堂,精灵,学院生物士气与运气-2。
Week of Sparrow: No special effect. (无特效)
Week of Squirrel: No special effect. (无特效)
Week of Stork: No special effect. (无特效)
Week of Succubus: Double growth for Succubi and Infernal Succubi.
女妖周:女妖产量加倍。
Week of Swallow: No special effect. (无特效)
Week of Swan: No special effect. (无特效)
Week of Tiger: No special effect. (无特效)
Week of Toad: No special effect. (无特效)
Week of Tortoise: No special effect. (无特效)
Week of Toughness: Hit points of all creatures increased by 20% during battles.
坚韧周:所有生物hp加20%。
Week of Trade: Prices for artefacts halved. Prices for resource exchange halved. (YES, I know that its "artifact", but this is how its displayed in the game, so thats how I will display it here)
交易周:神器价格减半,资源交易费用减半。
Week of Treant: Double growth for Treants and Treant Guardians.
树精周:树精产量加倍。
Week of Unicorn: Double growth for Unicorns and Battle Unicorns.
独角兽周:独角兽产量加倍。
Week of Vampire: Double growth for Vampires and Vampire Lords.
吸血鬼周:吸血鬼产量加倍。
Week of Viper: No special effect. (无特效)
Week of Walkingdead: Double growth for Zombies and Plague Zombies.
僵尸周:僵尸产量加倍。
Week of Wasp: No special effect. (无特效)
Week of Water: Ice spell damage increased by 50% during battle. Amount of summoned Water Elementals increases by 50%.
水之周:战斗中,所有冰系魔法伤害增加50%。 所有水元素召唤魔法招出的元素数量增加50%。
Week of Whale: Double growth for Manes and Ghosts.
鲸之周:鬼魂产量加倍。
Week of Wight: Double growth for Wight and Wraith.
死神周:死神产量加倍。
Week of Winds: Sea movement of all heroes increased by 50%.
风之周: 英雄的海上移动力加50%。
Week of Woodelf: Double growth for Hunters and Master Hunters.
木精灵周:猎人产量加倍。
Week of Wyrm: No special effect. (无特效)
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