指令方块一键造10进制密码系统教程

时间:2017-04-11 来源:88130安卓下载 作者:佚名

  指令方块一键造10进制密码系统教程。那下面的这个就是玩家关于命令方块的研究了,那怎么才能一键建造出一个10进制密码系统呢?那下面就一起来看看下面的教程吧!相信对你会有帮助的。

  是根据这个密码门的方法做的:MC简单数字密码门制作详解 重点不一定是门密码

  最左边接比较器的是输出,我默认用的say指令,大家可以加别的

  左下角按钮是重输,右下角是设置密码(设密码要手快),剩下的就是输入了,大概可以看成1234567890*#

  下面是指令,只要保证垂直上方有六格的足够空间(红石块别放命令方块上方),不管地下还是空中都可以,正面是+z:

  /summon FallingSand ~ ~0.55 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~2 ~-4 ~1

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:

  /summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:

  /summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~ ~1 ~ ~ ~-4 ~

  air},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:fill ~1 ~-2 ~-1 ~-1 ~1 ~-1 stone_button 3},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-4 ~-2 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~3 ~

  {Time:1,Tile:159,Data:0,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~ ~ ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~1 ~

  {Time:1,Tile:159,Data:5,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-3 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~1 ~2 ~

  {Time:1,Tile:159,Data:9,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-1 ~ ~-3 command_block 0 replace {Command:summon FallingSand ~3 ~1 ~

  {Time:1,Tile:159,Data:4,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-4 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~2 ~

  {Time:1,Tile:159,Data:8,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~1 ~1 ~-3 command_block 0 replace {Command:summon FallingSand ~1 ~0 ~

  {Time:1,Tile:159,Data:3,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-5 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~3 ~2 ~

  {Time:1,Tile:159,Data:7,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~ ~1 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~0 ~

  {Time:1,Tile:159,Data:2,Motion:[0.0,-10.0,0.0]}}

  },Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-3 ~ ~-3 command_block 0 replace

  {Command:summon FallingSand ~1 ~1 ~ {Time:1,Tile:159,Data:6,Motion:[0.0,-10.0,0.0]}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

下一页更精彩

  指令方块一键造10进制密码系统教程。那下面的这个就是玩家关于命令方块的研究了,那怎么才能一键建造出一个10进制密码系统呢?那下面就一起来看看下面的教程吧!相信对你会有帮助的。

  是根据这个密码门的方法做的:MC简单数字密码门制作详解 重点不一定是门密码

  最左边接比较器的是输出,我默认用的say指令,大家可以加别的

  左下角按钮是重输,右下角是设置密码(设密码要手快),剩下的就是输入了,大概可以看成1234567890*#

  下面是指令,只要保证垂直上方有六格的足够空间(红石块别放命令方块上方),不管地下还是空中都可以,正面是+z:

  /summon FallingSand ~ ~0.55 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~2 ~-4 ~1

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:

  /summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:

  /summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand

  ~4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon

  FallingSand ~-4 ~-4 ~ {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/summon FallingSand ~4 ~-4 ~ {Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/summon FallingSand ~-4 ~-4 ~

  {Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~ ~1 ~ ~ ~-4 ~

  air},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:fill ~1 ~-2 ~-1 ~-1 ~1 ~-1 stone_button 3},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-4 ~-2 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~3 ~

  {Time:1,Tile:159,Data:0,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~ ~ ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~1 ~

  {Time:1,Tile:159,Data:5,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-3 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~1 ~2 ~

  {Time:1,Tile:159,Data:9,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-1 ~ ~-3 command_block 0 replace {Command:summon FallingSand ~3 ~1 ~

  {Time:1,Tile:159,Data:4,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-4 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~2 ~

  {Time:1,Tile:159,Data:8,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~1 ~1 ~-3 command_block 0 replace {Command:summon FallingSand ~1 ~0 ~

  {Time:1,Tile:159,Data:3,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-5 ~-1 ~-3 command_block 0 replace {Command:summon FallingSand ~3 ~2 ~

  {Time:1,Tile:159,Data:7,Motion:[0.0,-10.0,0.0]}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~ ~1 ~-3 command_block 0 replace {Command:summon FallingSand ~2 ~0 ~

  {Time:1,Tile:159,Data:2,Motion:[0.0,-10.0,0.0]}}

  },Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-3 ~ ~-3 command_block 0 replace

  {Command:summon FallingSand ~1 ~1 ~ {Time:1,Tile:159,Data:6,Motion:[0.0,-10.0,0.0]}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

下一页更精彩

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-1 ~1 ~-3 command_block 0 replace

  {Command:summon FallingSand ~3 ~0 ~ {Time:1,Tile:159,Data:1,Motion:[0.0,-10.0,0.0]}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-1 ~3 ~-3 command_block 0 replace

  {Command:setblock ~-1 ~-1 ~ redstone_torch 3}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-1 ~-2 ~-3 command_block 0 replace {Command:fill ~3 ~ ~ ~3 ~3 ~ air}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-3 ~3 ~-3 command_block 0 replace

  {Command:setblock ~1 ~-1 ~-1 sand}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-1 ~3 ~-4 command_block 0 replace {Command:fill ~2 ~-2 ~ ~4 ~-2 ~-1

  air}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-4 ~3 ~-3 command_block 0 replace

  {Command:setblock ~2 ~-2 ~-1 cactus}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill

  ~ ~4 ~-4 ~1 ~4 ~-4 unpowered_repeater 15},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-2 ~4 ~-3 unpowered_repeater 1},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~4 ~3 ~-3 command_block 0 replace {Command:kill @e[r=15,type=Item]}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-5 ~3 ~-3 command_block 0 replace

  {Command:fill ~3 ~-2 ~ ~3 ~-5 ~ air}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-1 ~4 ~-4 redstone_wire},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill

  ~-5 ~4 ~-3 ~ ~4 ~-3 redstone_wire},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~5 ~2 ~-4 command_block 0 replace {Command:say 恭喜!密码正确!}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-3 ~-2 ~-3 command_block 0 replace

  {Command:clone ~1 ~ ~ ~1 ~3 ~1 ~3 ~ ~}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~5 ~3 ~-4 redstone_wire},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~ ~3 ~-4 unpowered_comparator 1},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~3 ~3 ~-4 command_block 0 replace {Command:testforblocks ~-1 ~-5 ~1 ~-1 ~-2 ~1 ~1

  ~-5 ~1}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:setblock ~-2 ~4 ~-4 command_block 0 replace {Command:kill @e[r=15,type=Item]}},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~2 ~3 ~-4 redstone_torch

  4},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-2 ~-2 ~-2 ~-2 ~1 ~-2 glass},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~2 ~2 ~-3 redstone_torch

  3},Riding:{id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:

  {Command:/fill ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:setblock ~-2 ~1 ~-4 cactus},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~2 ~-2 ~-3 ~2 ~1 ~-3 air},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-2 ~ ~-4 ~-2 ~2 ~-4 sand},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~-4 ~ ~ ~-4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~1 ~1 ~-4 ~3 ~1 ~-5 air},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:/fill

  ~4 ~ ~ ~4 ~5 ~ air}}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-2 ~-1 ~-1 ~-2 ~4 ~-1 air},Riding:

  {id:FallingSand,Time:1,Tile:152,Riding:{id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill

  ~1 ~ ~-2 ~-5 ~6 ~-4 iron_block

  }}}}}}}},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~-4 ~-4 ~3 ~4 ~-4 ~-3

  iron_block},Riding:{id:FallingSand,Time:1,Tile:152,Riding:

  {id:FallingSand,Time:1,Tile:137,TileEntityData:{Command:fill ~2 ~-1 ~1 ~-2 ~5 ~1 air}}}}}}}

  做完记得把你放的指令方块打掉,那个"设置密码"作用的按钮会影响到它

  PS:在此非常感谢我的世界玩家林扬骐的分享。

  以上就是指令方块一键造10进制密码系统教程。更多精彩尽在游戏园我的世界专区。

  热门攻略推荐:

  我的世界一条指令造数字密码系统介绍

  MC简单密码门制作教程 真的是好简单的门

  MC高科技红石按键密码门制作教程(修改版)

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